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A 3D platforming adventure game made in Unity

This was a group project I worked on alongside James Tarleton, Ella Brennan and Michal Pleca.

My work was focused on programming and level design and I additionally worked on some 2d assets and scene managment

Paint Killer

As part of a game design prototyping module, I was tasked with creating a first person game prototype utilizing the ten principles of level design to guide the player and teach them the basic mechanics of the game.

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