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A 3D platforming adventure game made in Unity
This was a group project I worked on alongside James Tarleton, Ella Brennan and Michal Pleca.
My work was focused on programming and level design and I additionally worked on some 2d assets and scene managment
Paint Killer
As part of a game design prototyping module, I was tasked with creating a first person game prototype utilizing the ten principles of level design to guide the player and teach them the basic mechanics of the game.

GDD p1

GDD p2

GDD p8

GDD p1
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